Parminder Singh ☆ 6 Read & Download
Free read OpenGL ES 30 Cookbook ò PDF, eBook or Kindle ePUB Ü Over 90 ready to serve real time rendering recipes on Android and iOS platforms using OpenGL ES 30 and GL shading language 30 to solve day to day modern 3D graphics challenges About This Book Explore exciting new features of OpenGL ES 30 on textures geometry shFrom a novice to professional The book implements than 90 recipes to solve everyday challenges helping you transition from a beginner to a professional What You Will Learn Learn the essentials and exciting new features of OpenGL ES 30 Discover the physics behind fundaments of light and material concepts with easy to follow examples Scratch the fragments with procedural shaders and learn how they work Master the basics of texturing use compressed textures and learn numerous mapping techniues Manage complex scenes with scene graphs and learn post processing and image processing techniues Build your font engine with multilingual support Master the working of recognized anti aliasing techniues and implement FXAA and adaptive anti aliasing In Detail Write o.
characters ¶ PDF, eBook or Kindle ePUB ☆ Parminder Singh
Over 90 ready to serve real time rendering recipes on Android and iOS platforms using OpenGL ES 30 and GL shading language 30 to solve day to day modern 3D graphics challenges About This Book Explore exciting new features of OpenGL ES 30 on textures geometry shaders buffer objects frame buffers and a lot using GLSL 30 Master intermediate and advance cutting edge rendering techniues including procedural shading screen space techniue and shadows with scene graphs A practical approach to build the font engine with multilingual support and learn exciting imaging processing and post process techniues Who This Book Is For If you are new to OpenGL ES or have some experience in 3D graphics then this book will be extremely helpful in raising your expertise level.
Free download OpenGL ES 30 Cookbook
OpenGL ES 30 CookbookNce use anywhere is truly the power behind OpenGL ES and has made it an embedded industry standard The library provides cutting edge easy to use features to build a wide range of applications in the gaming simulation augmented reality image processing and geospatial domainsThe book starts by providing you with all the necessary OpenGL ES 30 setup guidelines on iOS and Android platforms You'll go on to master the fundamentals of modern 3D graphics such as drawing APIs transformations buffer objects the model view project analogy and much The book goes on to deal with advanced topics and offers a wide range of recipes on the light shading real time rendering techniues with static and procedure textures to create stunning visualizations and runtime effects.